Day One, here we go!
Ten Things I Love(d) about SSSS!
1. Finnish mythology - I loved learning about Tapio, Mielikki, lehtos, Vellamo, Kuutar, kade, the tripartite concept of the Finnish soul, et al
2. Atmospheric scenery - gnarly trees, mist-covered fields, water lapping on abandoned docks, the star-filled dream realm - the art was outstanding
3. Trolls! So many different ways a human could mutate through the bad-luck lottery of the Rash (yes, I'm ignoring the weirdness of cluster trolls)
4. The complete lack of a antagonist in Adv. I - the Rash was implacable, impartial, and impervious to conspiracy theorists
5. Protagonists that did not conform to the established gender and genre stereotypes: the tall gung-ho captain was the lithe
daughter of two generals, the pretty boy was
short small but perfectly formed and also soft-hearted, Tuuri was agreeably pear-shaped and stayed that way, the most powerful character had a most unfortunate mullet and reputation as a crybaby, the big-muscled farm boy was not stupid, and the gormless ingenue was the most non-binary character imaginable.
6. Onomatopoeia - from 'pat pat' to 'krunts' to 'scritch scritch' to 'ÄÄÄÄÄ!' to 'ssskkRAA' .... endlessly inventive noises
7. The whole point of the exercise, the treasure at the heart of the quest, was not gold or jewels or tech, but BOOKS, just about
any old books (I'm willing to bet there was a buyer for 'Better Golf in 30 Days')
8. Magic system integrated into the worldbuilding - gosh, we had such fun contrasting the Finnish system v the Icelandic system.
9. The Minnions, the commentariat, the Forumites - this fandom was exemplary because a) it was mostly civiland respectful and b)
everybody had at least one piece of knowledge that they brought to the table. Together we explored the different ways people caught in this situation could survive and even thrive.
10. The memorable cast of characters
Spoiler: a very old and rather long fanwork celebrating onomatopoeia show