Nine
He enters the Overseer's room, following the others. Nothing particularly relevant to see, beyond the large circular desk with a terminal, and no enemies, bodies or robots on sight. Nine can see that Robin is going to check the terminal, but what moves him now is the curiosity over the fenced area on the opposite corner, the one labeled "Armory" in the map, if his memory is right. As he crosses the room his ribs keep complaining, but he chooses to ignore them.
Soon Nine can confirm the it's indeed the Armory, but to his disappointment all shelves are empty! "Damn! Nothing! I was expecting to find proper equipment. I'm getting tired of feeling defenseless." He looks around, and notices a nearby door. A small plate on its side has "Overseer's Residence". Worth checking, he thinks. It was a small room on the layout, so hopefully not enough space for big enemies... Must be ready for a roach or two, anyway. He decides to ask for Faust help, trying to keep him away from Arthur and Jay for a while. No need for a conflict in the team.
"Hey, Faust, help me checking the residence! Jay, can you check the other door? See if it's locked but don't open it yet. Wait for us." He turns to Arthur. "Cover him, ok? The door may open, we don't know what's beyond, and you're the best equipped."
Nine realizes that it feels good to organize the team, one of his best abilities. It's been a long time since he did that. He needs to keep Charlie in the back now, however he doesn't want to sound like giving orders, so he chooses carefully his words. "Robin, you're going to check that terminal, right? Charlie, can you help her? Four eyes see better than two."
Placing the duffel bag on the ground next to the door, he holds the wrench, takes a deep breath and opens the door.
1d10+6: 16 [1d10=10]