a Twelfth Night "memories-and-forfeits" game, in which a leader recited a verse, each of the players repeated the verse, the leader added another verse, and so on until one of the players made a mistake
I've played drinking games like that... (not recently, for which we can all be thankful).
We used to sometimes play Minister's Cat while working in the fields.
The Minister's Cat is an Avid Cat who Authors Autobiographies.
The Minister's Cat is an Avid Cat who Authors Autobiographies.
The Minister's Cat is a Bellicose Cat who Bullies Badgers.
The Minister's Cat is an Avid Cat who Authors Autobiographies.
The Minister's Cat is a Bellicose Cat who Bullies Badgers.
The Minister's Cat is a Cautious Cat who Counts Cucumbers.
The Minister's Cat is an Avid Cat who Authors Autobiographies.
The Minister's Cat is a Bellicose Cat who Bullies Badgers.
The Minister's Cat is a Cautious Cat who Counts Cucumbers.
The Minister's Cat is a Devious Cat who Drinks Daiquiris.
-- and so on. (Each line is made up fresh as the turn comes to the player -- every game's going to have different lines. They don't have to make sense; but the silly ones are easier to remember.)
This is probably meant both as a memory test and as a way for children to learn parts of speech -- note every line is adjective-verb-noun.
You could play it as a competitive game; but it can also be cooperative -- if the group can manage to get all the way to z without anybody missing, then everybody's won.