I worked on Command & Conquer: Renegade in 2002. After that, I took a break and went to college to study game design. The games I make are now for the US Army, so most of it isn't stuff I can talk about here. But we are making side-projects in our spare time, like a Smash Brothers inspired game for PC using Unity 5. When the concepting is finished and I start building the environments for it, I'll be sure to update this thread.
Speaking of new games, has anyone seen the power of Unreal 4? What a gorgeous engine that is. I could play with it forever. Well, at least until the next version is out.
That F-16 is a model I built at the office, but it's loaded inside of Unreal 4 with a custom hangar environment that I'm not quite finished with yet. I don't know if anyone here is interested in military vehicles, but I've got quite a lot of them in my art library.