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Author Topic: Art Discussion  (Read 68748 times)

KicknRun

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Re: Art tutorials!
« Reply #255 on: September 09, 2015, 01:12:26 PM »
* KicknRun teeples fingers.

So I hear there's a function on Paint Tool Sai that lets you convert a traditional sketch or lineart onto its own lineart layer, no tracing required.

And I have this sketch I would love to color digitally, but tracing it would mess it up greatly, so I was wondering if anyone around here is able to do that? Because I don't have Sai and can't do it myself.

this is without a doubt the weirdest request I've put into this thread

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Unlos

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Re: Art tutorials!
« Reply #256 on: September 09, 2015, 02:09:07 PM »
* KicknRun teeples fingers.

So I hear there's a function on Paint Tool Sai that lets you convert a traditional sketch or lineart onto its own lineart layer, no tracing required.

And I have this sketch I would love to color digitally, but tracing it would mess it up greatly, so I was wondering if anyone around here is able to do that? Because I don't have Sai and can't do it myself.

this is without a doubt the weirdest request I've put into this thread

I found two different tutorials adressing that problem: 
The first one:
Conver white to transparent on scanned images
1) Select the layer with the scanned image
2) Menu > Select > Create Selection from Layer / Brightness
3) Create a new layer
4) Select black color (or any color you want for the new line)
5) Menu > Layer > Fill
6) Hide or delete the original layer

Judging from the tutorial below, it seems that firealpaca also has a "multiply" function. This works in photoshop by selecting the layer the sketch is on (if it is the background you may have to rename the layer to layer 0), and then changing the layer to "multiply" instead of "normal". Tada, now it works almost like a regular layer with lineart on it, with white being transparent and black/gray being opaque.
http://deidaraart5.deviantart.com/art/FireAlpaca-Coloring-Tutorial-The-Kaku-Way-514296887

Sorry for not being more help, I dont think I can do that other thing you asked  :-\

KicknRun

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Re: Art tutorials!
« Reply #257 on: September 09, 2015, 02:43:26 PM »
I found two different tutorials adressing that problem: 
The first one:
Conver white to transparent on scanned images
1) Select the layer with the scanned image
2) Menu > Select > Create Selection from Layer / Brightness
3) Create a new layer
4) Select black color (or any color you want for the new line)
5) Menu > Layer > Fill
6) Hide or delete the original layer

Judging from the tutorial below, it seems that firealpaca also has a "multiply" function. This works in photoshop by selecting the layer the sketch is on (if it is the background you may have to rename the layer to layer 0), and then changing the layer to "multiply" instead of "normal". Tada, now it works almost like a regular layer with lineart on it, with white being transparent and black/gray being opaque.
http://deidaraart5.deviantart.com/art/FireAlpaca-Coloring-Tutorial-The-Kaku-Way-514296887

Sorry for not being more help, I dont think I can do that other thing you asked  :-\

Thank you! I have a feeling I'll be using this ,method to be lazy about lineart a lot more (and never learn how to do traditional art ever)

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JoB

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Re: Art tutorials!
« Reply #258 on: September 09, 2015, 06:58:04 PM »
Let me know if I forgot something besides those frakkin' steppes and deserts.
I'm afraid that for boring physics reasons, dams curve the other way ...

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Aierdome

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Re: Art tutorials!
« Reply #259 on: September 10, 2015, 12:51:49 AM »
I'm afraid that for boring physics reasons, dams curve the other way ...



Oops  :-[ Duly noted. Thanks, I'll fix ut the moment I have scanner nearby.
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Unlos

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Re: Art tutorials!
« Reply #260 on: September 10, 2015, 01:21:03 PM »
Thanks! Unlos, way to do Finnish lakes:
1. download the map
2. crank the contrast to the max
3. erase the space between lakes
4. save and pretend to your friends that it's totally effect of your hard work  :P

Aha :-)
Seriously, your map-making skills have me really impressed. This is better than the maps that accompany many fantasy books I've read!

Fimbulvarg

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Re: Art tutorials!
« Reply #261 on: September 10, 2015, 03:46:09 PM »


Some things to consider:

1, "Rivers merge in the direction the main river goes" - sometimes they do, sometimes they don't. Rivers develop along weak lines in the underlying geological structures. Very often this leads tributaries into the main stream at a near 90 degree angle. You will find lots of examples on a map of Sweden. In some select cases a tributary will even flow into the main steam from the near-opposite direction of the main stream.

2, "Rivers react to even the slightest imperfections in even the flattest lands and act accordingly" - More precisely rivers on flat land often react much more drastically to "imperfections" (generally caused by the rivers themselves) compared to rivers in rough terrain. In rough terrain the underlying geological structure determines the course of the river - it can lead it through bends and curves or in straighter course. On flat land geology has less impact. In addition there is more water from tributaries, and the river can't flow downslope to move more water. Instead it reacts by creating huge bends and curves called meanders to increase its length. The river Seine for instance becomes increasingly wavier the further down the river you move. Even highland rivers will exhibit this behaviour when flowing across flat sedimentary plains. These curves are hardly "smoother" than all kinds of coastline curves.

3: "Deltas" - 'Eroded delta' is not a term in common use. Delta sizes and builds are determined by the relative ratio between river sediment input and wave erosion. Rivers like the Mississippi have ernormous, impressive deltas because sediment supply is greater than the ocean's erosion. Ganges in India has nearly the same amount of water discharge, but has a shorter, less complex delta due to higher levels of erosion compared to supply. The Tiber Delta in Italy is even less impressive because wave erosion is so much greater than sediment supply.

In the mountains lakes occupy valleys. No valley? they'll make one.

?

Aierdome

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Re: Art tutorials!
« Reply #262 on: September 10, 2015, 04:45:00 PM »
Some things to consider:

1, "Rivers merge in the direction the main river goes" - sometimes they do, sometimes they don't. Rivers develop along weak lines in the underlying geological structures. Very often this leads tributaries into the main stream at a near 90 degree angle. You will find lots of examples on a map of Sweden. In some select cases a tributary will even flow into the main steam from the near-opposite direction of the main stream.

2, "Rivers react to even the slightest imperfections in even the flattest lands and act accordingly" - More precisely rivers on flat land often react much more drastically to "imperfections" (generally caused by the rivers themselves) compared to rivers in rough terrain. In rough terrain the underlying geological structure determines the course of the river - it can lead it through bends and curves or in straighter course. On flat land geology has less impact. In addition there is more water from tributaries, and the river can't flow downslope to move more water. Instead it reacts by creating huge bends and curves called meanders to increase its length. The river Seine for instance becomes increasingly wavier the further down the river you move. Even highland rivers will exhibit this behaviour when flowing across flat sedimentary plains. These curves are hardly "smoother" than all kinds of coastline curves.

3: "Deltas" - 'Eroded delta' is not a term in common use. Delta sizes and builds are determined by the relative ratio between river sediment input and wave erosion. Rivers like the Mississippi have ernormous, impressive deltas because sediment supply is greater than the ocean's erosion. Ganges in India has nearly the same amount of water discharge, but has a shorter, less complex delta due to higher levels of erosion compared to supply. The Tiber Delta in Italy is even less impressive because wave erosion is so much greater than sediment supply.

Wow. Thank you! Regarding those points, I must say, I've been pretty much figuring them out as I went along, so what I've written here is, I guess, more along the lines of "what I think looks good". I've never known that what you wrote in 1 is actually possible (gotta check that), you're absolutely right on point 2, and point 3 was... actually something I lifted straight out of my high school geography book. For one, I may've fumbled the translation, for the other, what factors in shape of delta is something the book didn't mention. I guess I'll have to sit on this page too and change it.

Quote
?

I... don't know either.??? I think I had an idea for some witty comment here, but it got lost somewhere between my brain and my fingers. Gotta fix that too.

Generally - thank you!

Aha :-)
Seriously, your map-making skills have me really impressed. This is better than the maps that accompany many fantasy books I've read!

Thanks!  ;D Have you perhaps seen maps of Safehold series? Not the online interactive one, it's rather... Paint-y, but the black-and-white ones they print in books are beauties.
« Last Edit: September 10, 2015, 04:53:43 PM by Aierdome »
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Piney

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Re: Art Supply Discussion Thread
« Reply #263 on: September 20, 2015, 02:40:11 AM »
Okay, I've just gotta take a second to rep this ink:



It's Dr. Ph. Martin's Bombay Black India Ink (long name, yeah), and I'm giving it a plug because it's really great for inking over sketches! See, you can ink over your pencil lines and then erase your pencil lines, and the ink won't come off at all! Every single other ink/pen I've used has greyed down when I erase over it, and redrawing my lines was honestly one of the things that kept me from doing traditional art very often. I think I'll be using microns a lot less now... *GASP*

...So yeah. I recommend it for ink-users who don't use it already. And A+ to my storytelling teacher for recommending it in the first place.


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mithrysc

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Re: Art Supply Discussion Thread
« Reply #264 on: September 20, 2015, 08:57:08 AM »
Okay, I've just gotta take a second to rep this ink:

*jumps in at mention of ink*

Higgins Waterproof Black Magic Ink is also highly recommendable if you're looking for nice, non-fading black inks.


starfallz

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Re: Art Supply Discussion Thread
« Reply #265 on: September 20, 2015, 10:45:03 AM »
Ooh, thanks for these! I was thinking of doing Inktober this year and want to experiment with inks.
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Re: Art Supply Discussion Thread
« Reply #266 on: September 20, 2015, 03:30:59 PM »
*jumps in at mention of ink*

Higgins Waterproof Black Magic Ink is also highly recommendable if you're looking for nice, non-fading black inks.

Awesome - I just had to buy that one for a separate class. I now have five different brands of inks ahaha


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viola

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Re: Art tutorials!
« Reply #267 on: September 21, 2015, 05:54:32 PM »
I just added my origami tutorials to this thread, because I am putting the rest of the origami things into the crafts museum in the general board.
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Miss Honeyham

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Re: Art Supply Discussion Thread
« Reply #268 on: September 23, 2015, 12:59:05 PM »
First things first, my art supplies:



I used to have watercolors and enormous sketchpads too, but I don't use them and so when I moved around last year I ended up giving them all away. This is all I really need. Besides, it's already kind of a lot of stuff to haul around. Ha.



That said, I own about 14 of these little Bee Paper sketchbooks. I loooooove them. I can't find them at most arts stores, unfortunately, but they're pretty cheap online. It's got the spiral binding, so I can keep a mechanical pencil with it, but it's landscape so the binding doesn't get in my way. so much And it's small enough to carry with me pretty much anywhere I go. Loooooove it.


Now for a question, which I guess is art-supply related? I think? Anyways, for those of you who do digital art, what art program do you use, and would you recommend it? I'm looking into purchasing a program (the super cheap one I have isn't cutting it) and would like some input.
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Piney

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Re: Art Supply Discussion Thread
« Reply #269 on: September 23, 2015, 02:18:54 PM »
Now for a question, which I guess is art-supply related? I think? Anyways, for those of you who do digital art, what art program do you use, and would you recommend it? I'm looking into purchasing a program (the super cheap one I have isn't cutting it) and would like some input.

I'm using Photoshop Elements, which works well for me because I don't do anything fancy with it. I'd recommend it if you want a simplified version of Photoshop that doesn't drain your computer battery, but if you want to shell out, getting regular Photoshop would probably be better for art & stuff, and it has a whole lot more brushes than PSE. But then again, I've only used the two, and there are apparently much better drawing programs than Photoshop that have line stabilizers :P


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