Poll

What do you think the state of things is beyond Scandinavia?

More of the Silent World: Trolls, beasts and giants everywhere
7 (16.7%)
A few groups of humans, but mostly wilderness
14 (33.3%)
USA and other superpowers are relatively intact
0 (0%)
Scorched Earth: nothing, not even grosslings, is alive
0 (0%)
Plenty of places like Scandinavia, but isolated
21 (50%)

Total Members Voted: 37

Voting closed: July 03, 2015, 03:28:37 PM

Author Topic: Survivor communities outside the known world  (Read 257452 times)

Aierdome

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Re: Survivor communities outside the known world
« Reply #1035 on: September 01, 2016, 06:27:06 PM »
I've been pondering Poland for a while now, and I already got to the point where I realized that everything west from Vistula river (it bisects the country into West and East) - meaning roughly 2/3 of the land area and majority of the population - would be gone, with survivors living mostly in regions bordering Lithuania, Belarus and Ukraine. There'd also probably be a division between northern and southern parts, as right in the centre of the country there's the city of Warsaw, population one million trolls. In the north, people would probably amass around Mazury lake system - while it's a tourist trap in the summer, by autumn (when the Rash starts), the place is far less occupied than that. There'd also be some people living in Suwałki region east of Mazury, I'm guessing.

Going south, I think people would try to move as far away from Warsaw as possible, so rather than staying in a nation-state, there'd probably be a lot more mingling between Poles, Belarussians and Ukrainians. I suppose some sort of hybrid language of those three and Russian (lingua franca of ex-Soviet States?) could emerge there - as would in the north, as there'd be an influx of people fleeing from Russian Kaliningrad.

The problem is, there's not much in the way of ore or factories in the southern region as far as I am aware, which is why people up there in Suwałki are important, because curiously enough, there's a huge - and I mean huge - deposit of iron, titanium and various rare earths there that's been sitting literally untouched ever since it's been discovered. Add to that the fact that the south has huge coal supplies, and if the people of southern Poland (Pokrainerus?) could retake any of their old metalworking facilities (for example, the city of Stalowa Wola - means Steel Will in English  ;D ) and establish contact between north and south (planes maybe? Both regions have airports), then they'd be pretty much set with metal production. I suspect they first thing would be to set down some tracks between north and south, because with the size of those planes they're likely to have salvaged, they're not likely to get much output at first.

Still figuring out how magic would work in this entire case, and who'd actually be in charge. I suspect south would be far more... militarized than north, with no clear civillian command present, but in the north, whoever is in charge of either Mikołaki (biggest city in Mazury) or Suwałki would command. Hello jurisdiction friction!

Here you go (this is the Revised Edition on my blog :) ). I keep meaning to create AO3 account to make it a bit more accessible.

This story is so great! How did I miss it during the forum challenge, it's hilarious!

"We Have Always Lived in the Bunker" wasn't working out, but I did put together a few vignettes about survivors around Lake Superior if anyone is interested.  I had traveled up there for a vacation and noted how suitable a lot of it was for surviving the Rash.

\o I'd be interested.
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Róisín

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Re: Survivor communities outside the known world
« Reply #1036 on: September 01, 2016, 07:16:12 PM »
Mayabird: I'd be interested to see the story as far as it went. And do I detect a Shirley Jackson reference in your title?
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Mayabird

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Re: Survivor communities outside the known world
« Reply #1037 on: September 01, 2016, 07:51:11 PM »
You are correct, Róisín!  I plan to rewrite it a bit and see if it works better, because I like my little concept. 

Aierdome, I will do some proofreading and post in a day or so.

Mayabird

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Re: Survivor communities outside the known world
« Reply #1038 on: September 02, 2016, 10:15:36 AM »
This is actually the second Lake Superior vignette, but since the first one is a bit dark, I thought I should post this one instead.

The Radio Operator

Fort Michi wasn't on the Safe island of Michipicoten but was on the mainland, by the outlet of the river called Michipicoten, the farthest east permanent fort in its carefully maintained Clean region.  In the last couple years, there were talks about closing Fort Michi since there was nothing left to salvage in the region, no one would risk a Great Expedition again, not for many years (unless the Balloon Corps had their way), and keeping the power on was difficult and expensive, but the small settlements in the area wanted to keep it around for safety and it would be too costly to re-establish the fort if it was needed again, so it was kept.  And one other reason.

This was fine with Radio Operator Trish Boushee.  She didn't need to worry about the logistics of maintaining the fort and radio station and providing the juice; she just kept the rickety old machines running, and listened and tapped or talked, guiding in the occasional ship, warning of impending storms or rare mer incursions. 

Some would say it was an easy job, one that let her stay at a desk and have lots of kids, but they didn't hear the black static from the Lost World year after year, that sound so vile, so unlike clean static, those voices twisted almost beyond recognition.  Maybe it was forlorn spirits, maybe zombies, maybe both, but few could stand it for more than a year.  Long term operators were said to go crazy, but not Operator Boushee.  Maybe it was because of her Blessing.  Boushee could even listen through the black static to hear messages, a talent that had been handy many times before. 

It was late at night, very late, with no one awake but the night guards and some cats, but alerts didn't stop at night; that's when the monsters were most active.  Sometimes a sudden shift in the black static foretold an imminent attack so it was good to listen.  Boushee rubbed her swollen belly absentmindedly.  Three pregnancies, three healthy Blessed kids with full immunity, hoping to make this a fourth.  Hardly any black static at all that night.  Full moon, clear skies.  Perfect conditions.  She always volunteered for the allnighter on full moons, because occasionally, on these nights, when conditions were just right, on one particular wavelength...

And she heard it.  A crackle, clean static, and very faint sounds.  A woman's voice?  A man's?  Both!  Boushee could barely make out words but scribbled what she thought she heard – Federation?  Quebec?  Some words were clearer, from the man, but she didn't understand them.  As best as she could, she wrote them phonetically.  French, maybe?  She didn't know French but knew of the language.  In the morning when it was reported in, maybe one of the Church scholars could decipher it. 

This was the ultimate reason for keeping Fort Michi, because of that sliver of hope it gave all the survivors in their hardscrabble existences around Lake Superior.  It was the reason the lost Great Expedition was sent out a generation before 

Though they could not respond, they knew they were not alone.  Out east, across the continent, were other survivors, ones who had the capability of maintaining a powerful radio signal.  Sometimes years would go by without a confirmed signal, and people feared that the easterners had fallen, or perhaps they could not maintain the radio anymore and the Lost World would forever be silent.  But eventually there would be another faint, distant, comforting message.  No matter what the actual words, they said, “Don't give up.”

Aierdome

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Re: Survivor communities outside the known world
« Reply #1039 on: September 02, 2016, 06:02:17 PM »
This is actually the second Lake Superior vignette, but since the first one is a bit dark, I thought I should post this one instead.

The Radio Operator

(...)

This is a great viginette, Mayabird. Very touching.
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Mayabird

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Re: Survivor communities outside the known world
« Reply #1040 on: September 03, 2016, 08:14:51 AM »
Posting the intended first vignette.  It's a bit more expository.

The Murderer

Everything was going very well until Lucas Murphy had to make it terrible.

It had been a successful Deep Scouting mission, the best in years.  The new bobmixes performed wonderfully, the scouts destroyed several zombie dens, saved a lynx from a mutant, hauled back salvage of remarkably good condition, and not only did everyone live, but they didn't even sustain major injuries.  They were rewarded with opened liquor cabinets and the coveted triple vodka rations.  Of course they drank too much, got a bit rowdy, but only Murphy pulled out his knife during a fight.  The medics did what they could but Jason Hinsa didn't survive. 

Zombies and mutants and megas, those abominations twisted by the Plague, killed humans.  For a human to kill another human was an abomination, and thus sentencing fell to the Church.  Murphy had stewed in his cell at the New Holy See, tracing over a wood patch on the wall that mentioned a “Finlandia University,” and then promptly forgot to ask about it when the door was thrown open and the two burly guards came in. 

Murphy did not walk fast enough for them so they half-dragged him to the chapel.  The chapel was stuffed, not just with the few officials but all the onlookers who were allowed in.  More people were attempting to peek in the windows.  It appeared all the cityfolk of Houghton-Howell had wanted to see the sentence in person, as if there was no other entertainment in the capital, but then again it had been nearly a decade since the last murder and a sentencing wasn't something they could see often.

They all rose as the priest entered.  She was small, elderly, and slightly hunched over, but the sister's voice was strong and carried far.  “Bring forth the prisoner!”  The two guards pulled him forward, flanking him to prevent escape.

She began, “The church gives this method of atonement, from the rites of Pope Mary the Prophet, for murder is the sin against the Holy Spirit...”  Everyone knew the words, how execution was murder and so was forbidden and permanent exile into the Lost World was certain death and therefore murder, and so on and so forth, but ceremony still had to be followed and the words spoken, even as Murphy's guts twisted more and more and he could hear less and less. 

One of the guards jabbed him to alertness as the priest reached the end.  “And so the judgment is passed, and marked with the seal of Pope Luther.  Lucas Murphy, you are to enter the Death Zone of Duluth-” Murmurs passed through the crowd. “-and pass through to the College of St. Scholastica, recover what relics still remain, and return to a designated point.  You will be provided with maps and five days of provisions.  Conditions permitting, the ship will attempt to remain two additional days if you do not return in your allotted five days.   And so you are charged, on this day of the Year of the Plague 90, and Year of Our Lord 2103.  May God protect you.”  The crowd rose as the priest turned to leave, and a hubbub of whispers began from the crowd.  The guards began to pull Murphy away, but he had just enough wits about him still to scream, “Wait!  Do I get a cat?

The priest paused, replied, “No,” and continued on her way.  The whispers turned into full lively speech in the crowd.

And so, a couple weeks later, Lucas Murphy found himself on the Holy See's ship Fisher of Men, sailing west and being briefed by the captain and his exaggerated, had-to-be-fake accent, over shoddy hand-traced map copies.

“...and probably take this route, avoideen da downtown...but you're a scout; you know about this, eh?” 

Murphy scoffed.  “It's a suicide mission and I'm going to die out there.”

“Ya will with that attitude.”

“It's all just pretending this isn't murder.  You won't even stick around, I bet.”

The captain looked genuinely insulted.  “Course I'll be there, God willeen and da mers don't get us.  It's a mission from da Pope, eh.  Not betraying His Holiness.”

“He's just a man.  Doesn't even hear God like Pope Mary did.”

“Quit your blasphemy.  And you know Key Eshbach came back, eh.” 

“The only one.”

“Nah, there was Chris Jasczak too.  He got bit and got da Plague and died at da end but he came back with his charge fulfilled and got atoned by the Church officially.  But you got da Blesseen, eh!  Anyways, your supplies...” 
« Last Edit: September 03, 2016, 08:44:16 AM by Mayabird »

Mayabird

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Re: Survivor communities outside the known world
« Reply #1041 on: September 03, 2016, 08:43:54 AM »
Thanks, Aierdome.

A few notes:

It is a rougher society from the ones seen in SSSS.  All told, from Lake Nipigon to Superior to the small colonies on Lake Michigan and the one on Lake Huron, there's something like 20-25,000 people, split between the Ojibwa, Canadians (including Cree remnant), and old Americans.  This might seem like a lot compared to some of the SSSS countries, but they don't have an Iceland for support.   It's just them on their own, doing whatever they have to do for survival.  They encourage a high birthrate of people Blessed (Immune) to counterbalance their high death rate, since they have to be fairly aggressive like the Norwegians. 

I hope people like the alternate names I thought of for things.  Plague for the Rash/Illness, monsters for all Plagued creatures, zombies for trolls (Americans have so much zombie media that of course this will be the name), mutants for beasts (they kinda look like the original creatures but twisted and 'mutated'), mers (like mermaids) as a catchall term for monsters in the water, regardless of type, and I wanted them to have their own little term for giants so I came up with mega.  The origin I decided was when people came across the first giants, the first person to cry out yelled that it was a "mega-zombie" since it was like a congealed mass of zombies and the name stuck.  The Church claims that mega is short for Omega since the megas are the (believed) endpoint of monster development but this isn't true and they made that up decades later. 

If you're wondering about the radio signal, since it's my story and I can do what I want, this is in the same world as Ruth's surviving Federation of Canada.  I looked up how far radio signals can be picked up, and the eastern edge of Lake Superior could theoretically under perfect conditions hear radio from that far away at night.  It's a bit of a stretch and not the most realistic, but this is a world where magic has come back in force so things can be stretched.  And yeah, the Great Expedition was sent east to try to contact the easterners since they couldn't build a radio powerful enough to talk back, but the Expedition lost contact after a couple weeks and was never heard from again, so assumed total loss. (The Pope at the time, Pope Deborah who was the successor to Pope Mary, died of grief from the loss.) Still, people do like knowing that there is someone else out there, even if they can't communicate, and it's one of the ways this society is different.

Bobmixes are hybrids of domestic cats and bobcats.  There haven't been any recorded instances of this happening in real life, but magic and author fiat happened so they are starting to have bigger, stronger, tougher cats.  And they need all the help they can get.

Aierdome

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Re: Survivor communities outside the known world
« Reply #1042 on: September 03, 2016, 10:59:39 AM »
Bobmix is such a cool idea. As for radio signals, I don't possess nearly enough knowledge on the topic to judge whether or not communications between the two would be plausible in any way.

As for the latest story, it's excellent, especially in worldbuilding department. The names are fitting, considering the culture. The Church society creeps me out for some reason - seems like those guys are really fanatical - but overally, that's a functional society.

I admit I chuckled at words "Everything was going very well until Lucas Murphy had to make it terrible." Talk about unfortunate names!
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Mayabird

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Re: Survivor communities outside the known world
« Reply #1043 on: September 06, 2016, 09:09:29 AM »
I was working on some more stuff for the Church.  They are true believers since magic came back and was interpreted as miracles, but more on that later.  For now, please forgive this badly told tale.  I wanted to play around with a bit of a different story format.


The First Tale of Key Eshbach

“Well kiddos, I promised you that if you cleaned up you could get a story, and this room has never been cleaner, so-”

“Key Eshbach!”  “Key Eshbach!”

“...but you know all her adventures by heart.  Oh well, how about Key and the Triple Megas of Chicago?”

“No!  Tell the first one!”  “First one!”

“But that's not the best one.  What about the Green Bay Blob?” 

“NO!”

“The Wildfire?  The Island of a Thousand Shipwrecks?” 

“First one!”

(Sigh.) “Alright.  Her parents named her Kewanee, but she just went by Key.  Times were real bad  in those days and per parents sold her to a wicked man down south-”

“And slavery is an evil sin so she killed the guy!” 

“Well, yes, but murder is also a sin, so the authorities needed to figure out what to do.  Couldn't have murderers running around free, even if she had a reason.  There are so few of us as it is.”

”So Pope Mary said-”

“Hold up, you're jumping ahead too much.  And she wasn't Pope Mary yet.”

”Pope Mary said 'cause Key was good with boats she should sail out and find survivors and if she did she was forgiven.”

“If you know all of this, why I am telling this story again?”

”We like to hear it!”  “Yeah!”

“So she went back south and sailed into Lake Michigan, on a clear blue sky day...”

”And she went to an island!”  “And she found her cats!”  “And then there was a storm!”

“You're glossing over a lot of details.  How about this: since you know the story already, why don't you tell me the rest?”

”I wanna hear you tell it!”  “No!”

“So there was a terrible storm, and she was blown around and crashed onto an island.  Her boat would need repairs, and she had lost some of her supplies, and she didn't know where she was or how dangerous-”

”And then the last survivors on the island found her!”

“Yes!  There were only twenty people left on Beaver Island.  Every year they had lost more people, but they were scared and didn't know where to go.” 

”And Key met Luna who became her best friend and they went back!”

“The boat was hardly lakeworthy and the sail was a patchwork; they couldn't carry everyone so just those two and a couple cats began the journey-”

”And they got back and Luna proved Key did it and they sent more boats and got the other people-” “And one of them was Great-Grandma and that's why we're here!”

“...Is that why you like the story so much?”

”Yeah.”  “Great-Grandma tells it better though.”

(Sigh.)  “I can't argue with that.”

ButterflyWings

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Re: Survivor communities outside the known world
« Reply #1044 on: September 06, 2016, 10:07:01 AM »
I’m imagining people living underneath Moscow in it’s rabbit warren of underground shelters and spaces. There is not one community, but many enclaves and they all live in loose alliances based on need and resources.

Specialist skills are hard to come by, so the enclaves have their own individual coveted resources. Doctors are especially needed, next come technicians and then come everyone else.

The monsters that live above are hungry and equally covetous of their spaces. Sometimes an entire enclave would disappear, only to reappear in another space later. Some times new enclaves are discovered.

Not everyone fears, not everyone is an enemy. Not every enclave fear the monsters, not every enclave is human anymore. 
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Vafhudr

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Re: Survivor communities outside the known world
« Reply #1045 on: September 06, 2016, 10:34:16 AM »
I’m imagining people living underneath Moscow in it’s rabbit warren of underground shelters and spaces. There is not one community, but many enclaves and they all live in loose alliances based on need and resources.

Specialist skills are hard to come by, so the enclaves have their own individual coveted resources. Doctors are especially needed, next come technicians and then come everyone else.

The monsters that live above are hungry and equally covetous of their spaces. Sometimes an entire enclave would disappear, only to reappear in another space later. Some times new enclaves are discovered.

Not everyone fears, not everyone is an enemy. Not every enclave fear the monsters, not every enclave is human anymore.

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Vafhudr

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Re: Survivor communities outside the known world
« Reply #1046 on: September 06, 2016, 11:09:48 AM »
In other threads I have made the case for surviving (or not-so-surviving) communities in the territory encompassed by the current state of Canada. This will be my attempt to outline, and then elaborate on what a post-plague Canada could look like. Canada, like many of the countries in the comic, has the advantages of having an enormous part of its territory being hostile - difficult terrain, harsh winters, unwelcoming condition for any form of farming. The Canada that some of us know today would, of course, die really quickly. The aforementioned conditions mean that the overwhelming majority of the population is smushed right by the U.S. Border in relatively high density cities. As such, I presume a complete and almost immediate collapse of:

1) The Salish Sea region, namely the Greater Victoria area, the Greater Vancouver Area, and the inland cities directly connected to those such as Kelowna and other highly populous valley settlement.
2) Edmonton-Calgary Axis. Not only those, but also all the way up to Yellowknife, as it's basically a direct road with regular shipping. The networks of cities in the southern plains, despite it's low population density, could be expected to collapse as well.
3) The Windsor-Québec corridor, the old industrial heartland, encompassing the Greater Toronto and the Metrapolitan Montreal Area. A good third of the country lives on the banks of the St-Lawrence and the Great Lakes. Dead.
4) The Maritimes - while mostly worthless, would still collapse due to no obvious isolated region in the area beyond the very touristic mountains of the Appalachians. I don't think Prince-Edward Island would wall itself off in time, but I am reserving Newfoundland and even perhaps Cape Breton Island as places of interest.

Of course, due to roads and planes, no region of Canada would be untouched by the plague, but some areas, provided that communications and organized travel collapses quickly enough, would be relatively untouched. There is also ground to argue that all these above mentioned areas may very well continue to harbour whole communities of survivors, but I maintain that, mostly due to to high troll activity in those areas, they will be largely considered no-man's-land.

Concerning the military - they will be a nonfactor, ultimately,  in this scenario. Only very sparse forces are stationed outside of major centers, mostly in a bid to project military presence over the whole territory. I also discard the idea of any serious migration up-north by southerners. My take on it is that the idea of a plague didn't really set in until it was much too late. And besides, such a major flight would not stop the disease and would probably only translate into more casualties as ill prepared people fleeing the death trap of cities for the death trap of the wilderness.

So basically, after some rather radical demographic adjustment, I think Canada would propose not one, but rather several nations of survivors:

1) The Inuits of Nunavut and Groenland, as well as the adjacent population in the Northwest Territories, Yukon, and Alaska. Their numbers, though, would probably be around 15 000. Not only would they lose access to foodstuff from the south, but their livelihood relies heavily upon sea mammals, such as whales, seals, and walruses - all excellent candidates for the plague.

2) The Dene-language/linguistic groups of the Northwest Territories, Yukon, and northern Saskatchewan.

3) Possibly several enclaves in the Rocky mountains, especially on the coast - I can't be bothered here to enumerate the sheer number of tribes and people involved in such a scheme.

4) The island of Newfoundland (and Cape Breton). Retained mostly because there could be an argument for the resurgence of celtic-ish religions.

5) West Iceland in the upper lake Manitoba country. If only because we know that Icelanders have access to magic in such a setting.

And finally, the area I wish to go more in-depth about:

6) Les pays d'en haut, ou, le pays des manitous (The upper countries, the land of the manitous)
This "country" would cover what was once called the Upper Countries, one of regions of New France, which largely covered what is now Northern Quebec, Northern Ontario, and Northeastern Manitoba. The indigenous people of the region all, or mostly, belong to the Algonquian language group. Explored by the French, and eventually one of the big areas of interest for french canadian fur traders, it has been long marked by the interaction of the two groups, both on friendly and unfriendly terms, until the english colonization of the 19th-20th century. To this day there remain enclaves of french-canadien villages and native reserves, despite the ebb and flow of population seeking fortune in timber and mining. These enclaves, currently poor and generally miserable, would come to grow into small population centers in the post-apocalyptic scenario proposed by the comic. Such a set up would encompass dozens of different nations, as such the Upper Country should not be understood as a modern nation-state. It's more of a cultural area defined by a shared language family and shared cultural characteristics, bounded together by a certain consistency in the natural environment. All the upper country would be firmly within the bound of what we call the "Canadian Shield". There are no cars. There are no highways. There is no central government. Rather, we have this loose constellation of people and population centers indirectly connected, mixing ancient and modern technology. Within the territory lies most of the mineral and hydro-electric wealth of the country. Furthermore, while inhospitable to agriculture, the land is rich in animals and ripe for hunting and fishing.

Here is a tentative map showing the distribution of the new Canadian nations.
Spoiler: the lay of the land • show




Due to consideration of time, I will limit my analysis to one of the people of the Pays d'en Haut, the canadiens.

Demographics (I.E. Numbers I have just made up)
Population: 110 000 (total population of the Upper Countries - 280 000)
Capital: Saguenay (30 000 people)
Other major cities: Sept-Iles, Chibougamau
Major Languages: French and often a second language, depending on trade partner, most often Cree

The Canadiens people, culture and mores
Spoiler: show
to be added


The manitous; Sorciers and traiteurs; the blessed felines
Spoiler: show
to be added


Wendigos: beast, giants, and demons
[spoiler]to be added[spoilers]

« Last Edit: September 08, 2016, 10:44:13 PM by Vafhudr »
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SalmonKat

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Re: Survivor communities outside the known world
« Reply #1047 on: September 08, 2016, 09:40:46 PM »

So this is an incredibly minuscule archipelago known as Les Îles de la Madeleine, or the Magdalene Islands in English. Technically part of Quebec, mostly French-speaking, accessible only by air or sea. Very small population, mainly farmers, fishermen and small business owners, artisans. Known for being constantly windy, all kinds of kite-based hobbies are popular, windsurfing, kitesurfing. I went once, a few years back, and was so surprised by how isolated it was, like visiting a moon colony or something. They also make a lot of money off the ever-controversial seal hunt. The ferry runs off Prince Edward Island, and it's several hours on the giant boat to get there.

I was thinking about this place the other day, thinking, "If there was any place that could maybe escape a world-ending disease outbreak, I bet this one would." Of course, in reading everyone else's posts it's come to my attention I have no idea what kind of things affect human survival so I'm just posting this for you guys to think about, and read your opinions on it.
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Róisín

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Re: Survivor communities outside the known world
« Reply #1048 on: September 08, 2016, 10:26:55 PM »
Sounds good to me - a bit like our Bass Strait Islands - cold, isolated, very, very, windy. Your islanders might reinvent the observation kite to watch for grosslings. And the main defensive factors seem to be cold and isolation.
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Vafhudr

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Re: Survivor communities outside the known world
« Reply #1049 on: September 08, 2016, 10:42:55 PM »
Les Iles de la Madeleine would in fact be the last stronghold of the Acadians in such a scenario. They are a people who simply do not get a break and end up clinging to the same windswept islands.

Now I realized that the link to the map I modified is dead, but I did make a provision for them.
Language: :france::uk:
Some notions: :vaticancity: :greece:
A nostalgia for utopia...