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51
Events Board / Re: YoinkTober 2024!
« Last post by Jitter on October 20, 2024, 12:41:41 PM »
Thorny, Mirasol, you are of course right about the person on the path. It’s not even intended to be mysterious, I just like writing in the way that something is left unsaid but is (often) clear in the context.

I love both of your Inns, and they’ve something in common too - not all of that work was done by hand! I’m fascinated about the idea of trolls staying (more or less) sentient, and it’s clearly canon too, in addition to the various fics we have on the subject.

Dmeck, your troll apparently wasn’t sentient any more? At least I hope not. But were they a troll even before the Rash? Oh sell, no one will ever know now…
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Arts and Audiovisual Media Board / Re: SSSS Memes/Edits Thread
« Last post by Mirasol on October 20, 2024, 12:09:49 PM »
I did not make this, and it´s not an SSSS-meme, but I do think it absolutely belongs here. :squirrelcookie:

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Events Board / Re: YoinkTober 2024!
« Last post by Mirasol on October 20, 2024, 11:59:28 AM »
Please no apologies for the flooding, great works, Jitter!
Spoiler: show
the path along the water is about Tuuri, right? :tuuri:


thorny, I really liked this story! What an interesting premise!



Now apologies for my absence. I´ve had a REALLY busy weekend. Hope this will stay the only triple-post this year... ^^'

17: Townsquare

Another Christmas Market cup (I´ve drawn at least one for YoinkTober over the years). As I wouldn´t have much time to draw on that day, I tried to find something simple that showed a townquare, and Christmas Market cups tend to do. I chose this one from Schwarzenberg in the Erzgebirge. I quite enjoyed the bold lines in the stylization.
Halfway into drawing I realized there is absolutely no townsquare on this cup. (in my defense, I had very little sleep) xD But a friend of mine had the great idea that I should add an actual Christmas Market in the background, as that would be held on the townsquare usually. I tried to make it look somewhat out of focus, not sure if it worked...





18: Inn the middle of nowhere

(my very selectively cooperative phone camera has apparently no problem taking good photos of drawings on a moving train, but on the floor of my room...!)

I got to play my first Pathfinder-oneshot some months ago, and I played a pirate captain character (the one eating soup). The players were told to invent a bit of backstory, and I accidentally invented her whole crew (which obviously didn´t show up in the oneshot, but details xD)...
They call themselves "The Magpies" because they specialize in elaborate heists for shiny objects, and I love them. ;_;

This is actually a scene from a few years before the oneshot, in their favorite Inn. It´s a pretty secluded building on a rivershore, yet never short of customers due to the widely-known amazing cooking-skills of the owner and his apprentice (the waiter here). And as said owner has a strict policy of "as long as you pay for your food and drinks, are polite to everyone there and don´t bring any weapons, you´re welcome", a pirate-crew is nothing too out of the ordinary to see here.
(The apprentice later joins the crew.)

Spoiler: they are drinking alcohol here, so just in case someone has a problem with that • show




19: Shanty Town

So a shanty town has apparently nothing to do with songs sung by sailors... Good thing I googled that before starting to draw. :-[
Here the reference for this study, a shanty town in/around Caracas in Venezuela.

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Events Board / Re: YoinkTober 2024!
« Last post by thorny on October 20, 2024, 10:53:51 AM »
Nice, Jitter!

I believe I recognize the person on the path along the water --
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Events Board / Re: YoinkTober 2024!
« Last post by Jitter on October 19, 2024, 08:46:25 PM »
Mutely witnessing
These abnormal formations
Legacy of man



Sorry about the (relative) flooding
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Events Board / Re: YoinkTober 2024!
« Last post by Jitter on October 19, 2024, 03:52:48 PM »
She loved the path along the water. There was this spot, where a big rock stood. If you sat on the rock, and turned your head just so, and placed your left hand so that it covered the lights, you could look upon the lake and not see the barrier. Then it was easier to imagine that one day you might step on the riverboat and go forth to the world.

As a child the lake (a different one, but a lake nevertheless, always a constant in her life) had felt like such a boundary. If only it were possible to just walk and keep on walking until you get to somewhere new. But the water prevented it, and she was too small to row a boat fast enough to get anywhere. And the winter was too harsh to make it to the shore either, even if she didn’t walk into one of the melted places.

But here and now, in addition to the water there was the wall. It kept her safe, but it also confined her. Restrained. Suffocated her. A change will come, but until then she walked along the water, sat on the rock, and raised her hand. And dreamed of the world the riverboat could - no, would - one day take her.
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Events Board / Re: YoinkTober 2024!
« Last post by Jitter on October 18, 2024, 02:50:57 PM »
Hmm, Lalli seems to think he has encountered a giant! But of course it's just windmills. I suppose there are some grasslands in the distance as well.



Inspired by Grey's photo montages. The background picture is from the game Horizon Forbidden West. Which I can recommend, but I love the first part, Horizon Zero Dawn even better. It caters to our interests too!
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Events Board / Re: YoinkTober 2024!
« Last post by thorny on October 18, 2024, 11:00:31 AM »
I'm not even going to attempt to do all the prompts; but I do have another.

It's longer than I originally intended; it kind of got away from me. I was significantly far into it before I realized what it's about.

Inn the middle of nowhere

   The roads are hazardous, of course; everybody knows that. Any distance that can't be covered in daylight usually isn't worth the trip. But sometimes longer trips are necessary. No human society has ever managed without some long distance trade; not everybody who wants to marry can find a marriage partner close to home, especially with so many tiny communities. And all those tiny communities, and the larger ones too -- they crave news, they crave new stories. We are the species that tells ourselves stories, after all.

   So there are travellers; though not many. And, given that there are travellers -- there's need for shelters en route.

   Some of them are unstaffed bunkers; many of them places found by the travellers themselves, with word spread among each other, and maps left in the nearest towns for those who aren't part of the travelling community to use. But here and there, among the more-used routes and occasionally along a rarely-used trail, there's an isolated building or three kept in repair, area cleared around it, fenced gardens and livestock paddock and a sign along the trail. Sometimes these places grow into another tiny settlement. Sometimes they disappear. Sometimes one turns into a trap; approach with caution, pay attention to your cat! and worse in some ways, if only because the cat likely won't warn you: there are still evil humans in the world.

   But the word passes, among those who need to travel. The best reassurance to the customer, and the best advertising for the proprietors, has always been word of mouth (and the strongest warning, these days, the sudden disappearance of that word.) And the place whose sign reads only "Inn Within" has always had excellent word of mouth, ever since the mid first century when Tarja told stories there and Hennet cooked. They never said where the beer came from, and that hasn't been explained since -- but it's very good beer. Everyone assumes some hidden community, which trusts only the Inn but isn't about to extend that trust to the customers.

   The sign's painted on the outer ring of a double palisade, both rings twenty feet tall, electrified wire strung near the top. Outside the ring, some cleared grazing and hay area for use on bright sunny days. Inbetween the rings produce grows in season. (No grains, though: maybe those come from the beermakers?) Inbetween the rings, also, the traveller must stop to be inspected. Ring the bell at the sign; someone will check what they can check by sight from the watchtower. Hold your cat where they can be seen, or the Inn will wonder why you haven't got one. The outer gate will open, if you've been approved; then the Inn's cats will inspect you also, and then one of the humans will check your weapons, and list them as you stack them in a locked cabinet. In emergency, the Inn can open those cabinets from inside the building.

   Inside the inner ring: barns and paddocks for the Inn's livestock: healthy pigs, sheep, and cattle and, of course, chickens. Separate barn and paddock for the travellers' creatures: horses and mules, mostly. Cats, of course, come into the inn with their humans; so do any dogs, though the Inn's dogs live with the livestock until their old age, when they need the extra warmth of the stove.

   And inside the inner ring, of course, the inn itself. It's run these days, in the late second century, by two intertwined families. Occasionally over the years a traveller has married in, or someone born in the Inn has either married out or otherwise chosen to leave; but for the most part the family's pretty stable. Everyone knows what their part is, and everyone knows how to turn their hand to other work if their hands are more needed elsewhere than their specialty. The menu varies; but the food is always good. The beds in the multiple rooms upstairs are warm and clean, with nearly always enough of them to choose one's bedmate or to choose to have none; and one can be assured in either case of sleeping safe. There's always music -- a traveller can pay their bill that way, or if there's no good musician on that road that night two or three of the Inn family will step in. And there's always news, of course -- the Inn family will pass on what other travellers have left, so there's news even if the only customers there that night are from the same place -- and, of course, there will always be at least one story.

   Tonight there's only a small group there, three of them a Trader family with a cart of scavenged goods plus the grain and cider they've been taking in payment for them parked in the barn; one an old woman who wants to see once more the daughter who married out; and one a young man doing what young men do. Perhaps he'll marry in somewhere down the road, but he's not ready to do that yet.

   The storyteller is one of the Inn people; also an old woman, but telling a new story, which she says she had from travellers a month ago. It's a very odd story -- a story about trolls. There are of course lots of stories about trolls, but this story is told from the point of view of the trolls! And these particular trolls -- they're changed from the humans they were two centuries ago, very much so; but their minds and their souls are not destroyed. They're still capable of love, and of compassion. All of them have killed -- but none of them has killed healthy humans; or other healthy animals, either, except out of need to eat. Over very many years, a few such managed to find each other, in the ruins of the world; and joined together. So one of the tiny communities in the world now is a group of trolls; travelling through the ruins at night when and where no human dares, salvaging books and other knowledge, useful tools and beautiful things, before the weather can destroy them; in hope of a time in the far future when perhaps they can make these available to the human communities, without being automatically destroyed because the humans assume by their appearance that they're like all other trolls.

   The story gets applause, and fascinated reaction. Wouldn't it be great if such things were true! But of course, say all the listeners, such a thing could never happen. Everyone knows what trollification does to a human. It's essential to kill them; and a kindness of a sort, even when it's done by burning alive. The best that can be done is if a mage can help their souls home; and even that is usually not possible. But it's pleasant to tell fantasies, safe and well fed before a good hot fire! Tell the one about the cats who built a house on their own, next!

   The storyteller laughs, and starts the story about the cats who built their house. She's certainly not going to tell them the one about who the beer comes from.

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Events Board / Re: YoinkTober 2024!
« Last post by JoB on October 18, 2024, 08:49:56 AM »
That is one whopping tree, Grey! Do any squirrels live in it by any chance?
Well, the region is somewhat teeming with rumours of one nicknamed "Godsquirrela" ...  ;)
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Website Help and Rules / Re: Bugs and things to fix
« Last post by Keep Looking on October 18, 2024, 07:28:53 AM »
Unfortunately we've been having a persistent issue with new user signups this year, with new registrations getting an "undefined constant error" when they try to submit their information. I've been in contact with Wyrd, one of our back-end admins, to try and resolve this issue, but it seems to be a tricky one so far and not much progress has been made. I'm afraid I've neglected to publically post about it until now, which was inadvisable on my part as I think it has caused a bit of confusion.

I'll be sure to let everyone know when it is fixed, and I'm very sorry if you're a new user reading this and are currently unable to sign up to the forum.
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